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How to Adjust the Creative Ego to Database Selling

 

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The internet is a difficult selling atmosphere for creatives because almost all selling is done from databases, and creatives hate databases. When a whole bunch of something is thrown together, the unique quality of each piece is undercut. Steven Spielberg likes it no more than any other creative. He wants his movies to be sold one at a time, with their own stipulations that honor his standing, and not sold as part of a massive library sale to TNT or Hulu or any other broadcast company.

Each movie, each song, each novel, each article, each cartoon, was a chunk out of a creative's life. If the work was successful enough to sell, it came only after many years of struggle and paucity of monetary success. The creation came from the unique mind and imagination of the creator, and the idea that it will be shoveled into a massive trough of content for sale is objectionable. Many creatives will not let it happen: they refuse to include their work into databases, except those they create.

The assumption has also been made, and supported, that database selling brings in far less money per creative piece. Databases have become one of the three great enemies of price supports for creative work online. Another is the internet tradition, going back to the first exchanges of academic research papers in the 1970's, that content should be as free as the wind blows. The third is the presence of amateurs online, who are happy to sell their work for free because they just do it 'for fun' or because they believe that giving something away is a precursor to getting paid.

The culture of free is changing slowly. The sales vehicle of databases will be unlikely to change. Like so many other 'convenience' aspects of the internet, such as being able to have sports scores and stats updated from second to second and being able to date 128 people at once, database selling is what the buyer wants. It has changed how buyers view and think of content.

In movie database searches, buyers typically base their keyword searches on genre rather than on an actor's name. The same is true in the fiction world. Cartoon searches are made by topic keywords, not by cartoonist's name. This new way of search is an affront to the creatives's ego. If genre or topic is the only criteria for a purchase, then of what importance is the creator's unique style? As long as the viewer gets his horror movie or mystery novel fix, does he care about the individuality of who gave it to him?

Selling through a database is the equivalent of a fashion show in which, rather than one model walking the runway wearing one outfit, the runway is packed with tens of thousands of models. Before an individual choice is made the buyer wants to be reassured that endless choices are available. Movie download sites do not promote on the basis of who has the best movies, but on who has the most movies. Once a viewer has been lured in by quantity, however, the attributes of quality do have an impact, not only on sales, but on a creative's goal to be recognized for individual brilliance.

YouTube content to this point has been dominated by clips from tv shows, concerts and movies, rather than the entire broadcast. This is because of YouTube's desire to avoid copyright infringement suits from media companies. Although increasingly the content available on YouTube will be full length broadcasts, the short form has already had a large impact on changing viewer habits: small is better. Better for rapid viewing at your cubicle while the boss is in his office. Better for giving you all of the warm feelings you had at that moment in the movie theatre when you saw the entire movie. Better for providing a concentrated burst to the part of your mind that is satiated by romance or violence or beautiful music.

Unknown supporting actors and backup musicians are being recognized on the street now because something they appeared in twenty or thirty years ago, a show, a concert, that had not been rebroadcast since the time of release, is getting tens of thousands of downloads on YouTube. As with so much else online, a viewer begins looking for one thing-the number of casualties in the Boer War, for instance, by going to Wikipedia--which leads to looking for something else-what was that movie with the woman who was married to the guy in the Boer War movie, by going to IMDB-to finding something altogether unexpected on YouTube-wow, I didn't know she was in a tv show with this actress whose name I couldn't remember who used to sing with Air Supply.

The segmenting of creative work that began as an underground way for viewers to upload a few bits of beloved shows has grown into a preferred form for viewers. The preference extends to all long forms. Fiction, especially with the global hypertext features applied by Google for its 10 million book database, will become viewed in small snippets by readers, even with the option to read a book straight through. Novelists who write powerful short scenes will flourish, those who are superb at epic length, but not exciting in bursts, will diminish.

The connection between creator and audience has always been one of surprise, both delightful and dismaying. The meaning of a scene or a character or a line or a drawing is very different in the creator's mind than is perceived by a majority of readers. In the offline world, this variety of interpretations was ultimately seen as a compliment to the evocative nature of a creator's imagination. Eventually, the online world, in its far greater capacity to fragment and deconstruct and analyze and disfigure and miraculously expand a creator's work, will come to be perceived as the same horrible beautiful process that begins when the 'Publish' button is pushed.

 

 

© Andrew Grossman

For reprints, contact:  licensing@andrewgrossman.net

616.551.2238

 
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